La Taverna Di Brunno (Campagne GDR - D&D - PF e altre cose da nerd)

Zrasta

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view post Posted on 23/3/2018, 17:01     +1   -1
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nano col cuore di elfa e bellezza da orco

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Zrasta ora viaggia dalle isole dei ceppi verso la terra di coloro che lo hanno ridotto così.
I lucertoloidi dei ceppi provenienti da quella terra si sono divertiti sul suo corpo per compiere un rito magico.
Lo hanno legato e picchiato, lo hanno tatuato e gli infuso un sangue di non si sa che natura.
Lui ricorda solo il dolore e la sofferenza che sentì in quei momenti, la consapevolezza di stare per morire bruciato da qualcosa che non conosceva.
Ora di quella notte, a cui è sopravvissuto per fortuna, gli è rimasta solo tanta rabbia e quella cosa che gli accade quando dalla rabbia si fa trascinare.
Qualcuno pagherà per questa cosa, anche tutti va bene lo stesso.


Scheda Excel su drive
https://drive.google.com/open?id=1PJNEg-au...kOvdEs_17s7HKrw

Scheda Myth-weavers
www.myth-weavers.com/sheet.html#id=1532895


Scheda

"

Character Name: Zrasta Character Level: 1 Alignment: CN Player Name: brunno
Classes: BLOODRAGER 1 Homeland: Shackle Islands
Race: Half-orc Size: M Gender: M Age: 18 Hair: Black Eyes: Brown
STATRACIALMORALETOTBONUS
STR1624226
DEX1400142
COS1204163
INT1000100
WIS1000100
CHA1300131

POINT BUY20
HPTemp HPDamageHP LeftDRSPELL RESISTANCE
13112

LAND SPEEDCLIMBFLYSWIM
20 ft.

TOTDEXMOD
INITIATIVE22
SKILLS
Skill NameTotalAbilityAbility Mod.RanksMisc
xAcrobatics7DEX211
Appraise0INT000
Bluff1CHA100
xClimb11STR611
Diplomacy1CHA100
Disable Device *2DEX200
Disguise1CHA100
Escape Artist2DEX200
Fly2DEX200
xHandle Animal *1CHA100
Heal0WIS000
xIntimidate1CHA100
xKnowledge Arcana *0INT000
Knowledge Dungeoneering *0INT000
Knowledge Engineering *0INT000
Knowledge Geography *0INT000
Knowledge History *0INT000
Knowledge Local *0INT000
Knowledge Nature *0INT000
Knowledge Nobility *0INT000
Knowledge Planes *0INT000
Knowledge Religion *0INT000
Linguistics *0INT000
xPerception0WIS000
xRide2DEX200
Sense Motive0WIS000
Sleight of Hand *2DEX200
xSpellcraft0INT000
Stealth2DEX200
xSurvival4WIS010
xSwim10STR610
Use Magic Device1CHA100

LanguagesCommon and Orc
ARMOR CLASS
CA TOTTOUCHFLAT FOOTBASEARMORSHIELDDEXSIZENATURALDEFLECTIONMISC
1010810002-2

SAVING THROWSTOTALBASEABILITYMAGICMISCTEMPORARYALL OTHERS MODIFIERS
FORTITUDE7232
REFLEX4022
WILL5005

ATTACKABILITYSTATBABMORALELUCKOTHERTOT
MELEEMELEESTR61-16
RANGEDRANGEDDEX213
TOTALBABSTRSIZE MODIFIERCMB MODIFIERS
CMB716

TOTALBABSTRDEXOTHERSSIZE MODIFIER
CMD1716210

WEAPONATTACK BONUSCRITICAL
Falchion+618-20/x2
TYPERANGEAMMUNITIONDAMAGE
S2d4 +12

WEAPONATTACK BONUSCRITICAL
Tail+1x2
TYPERANGEAMMUNITIONDAMAGE
1d6 + 8

WEAPONATTACK BONUSCRITICAL
Javelin+3x2
TYPERANGEAMMUNITIONDAMAGE
30 ft51d6 +6


"
AC ITEMNAMEBONUSTYPECHECK PENALITYDEX MAXSPELL FAILUREPRICE (GP)
ARMORHide0M0102015
SHIELD0-0
SLOTITEMWEIGHTPRICE (GP)
Head
HeadBand
Eyes
Shoulders
Neck
Chest
Body
ArmorHide2515
Belt
Wrists
Hands
Ring 1
Ring 2
Weapon 1Falchion875
Weapon 25xJavelin105
Shield0
Feet
SLOTLESS
EQUIP NAMEWEIGHTPRICE (GP)
Bloodrager kit279
WEIGHT in lb
LIGHT173
MEDIUM346
HEAVY520
LIFT OVER HEAD520
LIFT OFF GROUND1040
DRAG OR PUSH2600
TOT CARRIED70
PIECESGETSPENTTOT
MP0
GP105105
SP0
CP0
TOT (GP)1051041
Half-orc
RACIAL TRAITS
Ability Score Racial Traits: Half-orc characters gain a +2 bonus to one ability score of their choice at creation to represent their varied nature.
Type: Half-orcs are Humanoid creatures with both the human and orc subtypes.
Size: Half-orcs are Medium creatures and thus have no bonuses or penalties due to their size.
Base Speed: Half-orcs have a base speed of 30 feet.
Languages: Half-orcs begin play speaking Common and Orc. Half-orcs with high Intelligence scores can choose from the following: Abyssal, Draconic, Giant, Gnoll, and Goblin. See the Linguistics skill page for more information about these languages.
Rock Climber: Half-orcs from mountainous regions are excellent climbers, and sometimes ambush prey by leaping down from above. Half-orcs with this racial trait gain a +1 racial bonus on Acrobatics and Climb checks. This racial trait replaces the intimidating trait.
Sacred Tattoo: Many half-orcs decorate themselves with tattoos, piercings, and ritual scarification, which they consider sacred markings. Half-orcs with this racial trait gain a +1 luck bonus on all saving throws. This racial trait replaces orc ferocity.
Weapon Familiarity: Half-orcs are proficient with greataxes and falchions and treat any weapon with the word “orc” in its name as a martial weapon.
Darkvision: Half-orcs can see in the dark up to 60 feet.
Orc Blood: Half-orcs count as both humans and orcs for any effect related to race.
TRAITS
Fate's Favored
Boarded in the Shackles

FEATS
Power Attack


"
CLASS BLOODRAGER LEVEL 1
HIT DICESKILLFORTITUDEREFLEXWILLBAB
1042001

SPECIAL ABILITIESTIMESCDBONUS
Bloodline
Salamandre bloodline
Serpent’s Tail (Su):
At 1st level, your legs twist together into a slithering serpentine tail. Your speed is reduced by 10 feet (to a minimum of 5 feet), and you can’t be tripped.
Your footwear melds into your body and is nonfunctional unless it provides a constant bonus and does not need to be activated. You also gain a tail slap natural attack that deals 1d6 points of damage (1d4 if you are Small) + your Strength modifier. At 4th level, your speed is no longer reduced by 10 feet. At 8th level, your tail slap’s damage increases to 1d8 (1d6 if you are Small) + your Strength modifier. At 12th level, your reach with your tail slap increases by 5 feet.
1d6
Bloodrage2 di 8/day4
Fast movement10
Favored Class Bonus: Increase the bloodrager’s total number of bloodrage rounds per day by 1.1


Edited by brunno - 7/5/2018, 17:51
 
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